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Icon_alsaahir_r.png"],"setup":false,"firstNight":0,"otherNight":0},{"id":"amnesiac","name":"失忆者","team":"townsfolk","ability":"你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/amnesiac.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_amnesiac_r.png"],"reminders":["？"],"setup":false,"firstNight":200,"otherNight":300,"firstNightReminder":"决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。","otherNightReminder":"如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。"},{"id":"balloonist","name":"气球驾驶员","team":"townsfolk","ability":"每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]","image":["https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_7787277188271_9eba6446.jpg","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_balloonist_r.png"],"reminders":["得知","得知","得知","得知","得知"],"setup":true,"firstNight":12101,"otherNight":9101,"firstNightReminder":"唤醒气球驾驶员，指向一名玩家，在其角色标记旁放置“得知”提示标记。","otherNightReminder":"唤醒气球驾驶员，指向一名与放置“得知”角色标记玩家角色类型不同的玩家，在其角色标记旁放置“得知”提示标记。移除上一晚放置的“得知”角色标记。","jinxes":[{"id":"marionette","reason":"如果提线木偶抽到了气球驾驶员，也可能会+1外来者。"}]},{"ability":"恶魔会以为你是爪牙。爪牙会以为你是恶魔。","edition":"custom","firstNight":1100,"firstNightReminder":"如果魔术师在场，则需要对爪牙信息环节和恶魔信息环节的相关内容进行调整。","id":"magician","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/magician.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_magician_r.png"],"name":"魔术师","otherNight":0,"reminders":["是魔术师"],"setup":false,"special":[{"name":"replace-character","type":"reveal"}],"team":"townsfolk"},{"id":"drunk","name":"酒鬼","team":"outsider","ability":"你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/drunk_r.png"],"setup":true,"firstNight":0,"otherNight":0,"remindersGlobal":["是酒鬼"],"special":[{"name":"bag-disabled","type":"selection"},{"name":"replace-character","type":"reveal"}],"jinxes":[{"id":"acrobat_c_o","reason":"酒鬼(Drunk)会被杂技演员当作醉酒(drunk)（双关）"}]},{"id":"lunatic","name":"疯子","team":"outsider","ability":"你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/lunatic_r.png"],"reminders":["被选择"],"setup":false,"firstNight":2300,"otherNight":4200,"firstNightReminder":"如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。","otherNightReminder":"做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。","remindersGlobal":["被选择","是疯子"]},{"id":"mutant","name":"畸形秀演员","team":"outsider","ability":"如果你“疯狂”地证明自己是外来者，你可能被处决。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mutant_r.png"],"setup":false,"firstNight":0,"otherNight":0},{"id":"acrobat_c_o","name":"老杂技演员","team":"outsider","ability":"每个夜晚*，如果与你邻近的存活善良玩家之一醉酒或中毒，你死亡。","image":"https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2958693199271_6cc6c522.jpg","reminders":["死亡"],"setup":false,"firstNight":0,"otherNight":2150},{"id":"xaan","name":"限","team":"minion","ability":"在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]","image":"https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_7860002933371_9c39e151.jpg","reminders":["第一晚","第二晚","第三晚","第四晚","大限将至"],"setup":true,"firstNight":4575,"otherNight":1300,"firstNightReminder":"如果初始外来者的数量等于1，则标记大限将至。","otherNightReminder":"如果初始外来者的数量等于当前游戏的夜晚数，则标记大限将至。"},{"id":"cerenovus","name":"洗脑师","team":"minion","ability":"每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/cerenovus.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/cerenovus_b.png"],"reminders":["疯狂"],"setup":false,"firstNight":5800,"otherNight":2800,"firstNightReminder":"让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。","otherNightReminder":"让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。"},{"id":"marionette","name":"提线木偶","team":"minion","ability":"你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_marionette_b.png"],"setup":true,"firstNight":3200,"otherNight":0,"firstNightReminder":"如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。","remindersGlobal":["是提线木偶"],"special":[{"name":"bag-disabled","type":"selection"},{"name":"replace-character","type":"reveal"}]},{"id":"scarlet_woman","name":"红唇女郎","team":"minion","ability":"如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/scarlet_woman_b.png"],"reminders":["是恶魔"],"setup":false,"firstNight":0,"otherNight":3700,"otherNightReminder":"如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。","remindersGlobal":["是恶魔"]},{"id":"al-hadikhia","name":"哈迪寂亚","team":"demon","ability":"每个夜晚*，你可以选择三名玩家（所有玩家都会得知你选了谁）：他们分别秘密决定自己的生死，然后如果他们都存活则都死亡。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/al-hadikhia.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_alhadikhia_b.png"],"reminders":["1","2","3","选择生","选择死"],"setup":false,"firstNight":0,"otherNight":7000,"otherNightReminder":"哈迪寂亚选择三名玩家。对所有人宣告第一位玩家，然后唤醒他并让他秘密选择活着还是死去。依次对第二第三位玩家如此做。如果三名玩家都选择活着，他们都死去。","jinxes":[{"id":"scarlet_woman","reason":"如果出现两名存活的哈迪寂亚，则红唇女郎变成的哈迪寂亚会变回红唇女郎。"}]},{"id":"vortox","name":"涡流","team":"demon","ability":"每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vortox_b.png"],"reminders":["死亡"],"setup":false,"firstNight":0,"otherNight":5600,"otherNightReminder":"让涡流选择一名玩家。标记那名玩家死亡。"},{"id":"vigormortis","name":"亡骨魔","team":"demon","ability":"每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/vigormortis_b.png"],"reminders":["死亡","保留能力","中毒"],"setup":true,"firstNight":0,"otherNight":6100,"otherNightReminder":"让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。"},{"id":"pukka","name":"普卡","team":"demon","ability":"每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。","image":["https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png","https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"],"reminders":["中毒","死亡"],"setup":false,"firstNight":6600,"otherNight":5100,"firstNightReminder":"让普卡选择一名玩家。标记那名玩家中毒。","otherNightReminder":"让普卡选择一名玩家。标记那名玩家中毒。【圆】上一个因普卡中毒的玩家死亡，随后恢复健康。"},{"id":"wangshengzhe","image":"https://i.postimg.cc/KvYjy2BH/image.png","edition":"custom","name":"往生者","ability":"你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。","team":"traveler","firstNight":0,"otherNight":0,"reminders":["获胜","落败"],"setup":false},{"id":"manual_jinx_fabled_酒鬼&老杂技演员","name":"酒鬼和老杂技演员","team":"fabled","ability":"酒鬼(Drunk)会被杂技演员当作醉酒(drunk)（双关）"}]